Tier

Avg. Place

4.8

1st Place

10%

Top 2

21%

Top 4

45%

Pick Rate

0.3%

Appearances

8,140
Prismatics
Detonation Orb
17% Pick Rate
Demonic Embrace
5% Pick Rate
Innervating Locket
8% Pick Rate
Dragonheart
3% Pick Rate
Crown of the Shattered Queen
8% Pick Rate
Everfrost
13% Pick Rate
Cruelty
12% Pick Rate
Reality Fracture
6% Pick Rate
Runecarver
13% Pick Rate
Night Harvester
13% Pick Rate
Sanguine Gift
4% Pick Rate
Common Items
Zhonya's Hourglass
16% Pick Rate
Morellonomicon
15% Pick Rate
Perplexity
8% Pick Rate
Void Staff
15% Pick Rate
Banshee's Veil
4% Pick Rate
Shadowflame
35% Pick Rate
Seraph's Embrace
10% Pick Rate
Stormsurge
11% Pick Rate
Rite Of Ruin
5% Pick Rate
Wooglet's Witchcap
7% Pick Rate
Luden's Companion
15% Pick Rate
Malignance
13% Pick Rate
Liandry's Torment
37% Pick Rate
Rod of Ages
9% Pick Rate
Blackfire Torch
8% Pick Rate
Rylai's Crystal Scepter
7% Pick Rate
Rabadon's Deathcap
59% Pick Rate
Starting
Guardian's Shroud
13% Pick Rate
Guardian's Orb
41% Pick Rate
Boots Options
Sorcerer's Shoes
67% Pick Rate
Ionian Boots of Lucidity
13% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
Witchful Thinking
Witchful ThinkingGain 70 Ability Power.
13.6%
1,106
2
Magic Missile
Magic MissileDealing damage with an Ability fires 3 magic missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.
12.6%
1,028
3
Big Brain
Big BrainAt the start of each round, gain 3 Shield for every 1 Ability Power.
12.1%
987
4
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
11.5%
940
5
Spellwake
SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.
10.1%
819
6
Phenomenal Evil
Phenomenal EvilPermanently gain 1 Ability Power when you hit enemies with Abilities (5 second Cooldown per Ability).

If taken as your second augment, starts with 40 Ability Power.
9.6%
781
7
Infernal Conduit
Infernal ConduitYour Abilities apply a stacking Burn, dealing Magic Damage over time.

Your Burn effects reduce your basic Ability cooldowns.
8.6%
701
8
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
8.5%
692
9
Eureka
EurekaGain Ability Haste equal to 25% of your Ability Power
8.5%
688
10
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.3%
679
11
Quest: Wooglet's Witchcap
Quest: Wooglet's WitchcapImmediate: Gain Needlessly Large Rod.

Requirement: Possess Needlessly Large Rod, Rabadon's Deathcap, and Zhonya's Hourglass.

Reward: Gain Wooglet's Witchcap
7.8%
631
12
Minionmancer
MinionmancerYour summons gain 45% increased size, health, and damage.
7.3%
598
13
ADAPt
ADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.
7.3%
596
14
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
6.3%
515
15
Keystone Conjurer
Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
6.2%
501
16
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.8%
470
17
Mind to Matter
Mind to MatterIncrease max Health by half of your Mana.
5.7%
462
18
Marksmage
MarksmageYour Attacks deal additional physical damage equal to 100% Ability Power.
5.5%
446
19
Bread And Jam
Bread And JamYour W gains 200 Ability Haste.
4.6%
372
20
Recursion
RecursionGain 60 Ability Haste.
4.6%
371