
Professor
Professor League of Legends pro builds match history, runes, and stats.
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7d ago 34:46Professor INTZvs
11 / 9 / 10Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus
adaptive damage .Profane Hydra
60 Attack Damage18 Lethality10 Ability HasteCleave
Attacks dealphysical damage to nearby enemies.Heretical Cleave
Dealphysical damage around you.Forever Forward
55 Move SpeedVoidborn
Gain Empowered Recall.Noxian Synchrony
Gain45 Move Speed and8% total Move Speed when out of combat.Youmuu's Ghostblade
55 Attack Damage18 Lethality4% Move SpeedHaunt
GainMove Speed while out of combat.Wraith Step
GainMove Speed andGhosting for seconds.Serpent's Fang
55 Attack Damage15 LethalityShield Reaver
Damaging an enemy champion reduces Shields they gain by % for 3 seconds.
If they were not already affected byShield Reaver , reduce Shields on them by %.Lord Dominik's Regards
35 Attack Damage40% Armor Penetration25% Critical Strike ChancePickaxe
25 Attack Damage -
7d ago 27:31Professor INTZvs
4 / 5 / 1Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Eclipse
60 Attack Damage15 Ability HasteEver Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you aShield for 2 seconds.Spear of Shojin
45 Attack Damage450 HealthDragonforce
Gain 25 Basic Ability Haste.Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Death's Dance
60 Attack Damage15 Ability Haste50 ArmorIgnore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.Defy
When a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restoreHealth over 2 seconds.Plated Steelcaps
25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%. -
11d ago 30:41Professor INTZvs
3 / 6 / 5Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Titanic Hydra
40 Attack Damage600 HealthCleave
Attacks dealphysical damage on-hit and to enemies behind the target.Titanic Crescent
Empower your nextCleave to dealbonus physical damage On-Hit and dealbonus physical damage to enemies behind the target.Boots of Swiftness
55 Move SpeedFleetfooted
Reduce the effectiveness ofSlows by 25%.Heartsteel
900 Health100% Base Health RegenColossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals70 plus 6% of your max Health asbonus physical damage and grants8% of the damage asmax Health. Goliath
For each1000 max Health , gain 3% increased size, up to 30%.Warmog's Armor
1000 Health100% Base Health RegenWarmog's Heart
If you have 2000 bonus Health and have not taken damage within 8 seconds, restoreHealth per second. Warmog's Vitality
Gain bonus Health equal to 12% of your Item Health (0 ). -
21d ago 27:04Professor INTZvs
0 / 2 / 0Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
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21d ago 22:17Professor INTZvs
13 / 1 / 4Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Sundered Sky
40 Attack Damage400 Health10 Ability HasteLightshield Strike
Your first Attack against a championCritically Strikes andrestores Health .Trinity Force
36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.Death's Dance
60 Attack Damage15 Ability Haste50 ArmorIgnore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.Defy
When a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restoreHealth over 2 seconds. -
25d ago 31:29Professor INTZvs
11 / 6 / 6Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Spear of Shojin
45 Attack Damage450 HealthDragonforce
Gain 25 Basic Ability Haste.Focused Will
Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Black Cleaver
40 Attack Damage400 Health20 Ability HasteCarve
Dealingphysical damage to champions reduces theirArmor by 6% for 6 seconds. (stacks 5 times).Fervor
Dealingphysical damage grants20 Move Speed for 2 seconds.Plated Steelcaps
25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Eclipse
60 Attack Damage15 Ability HasteEver Rising Moon
Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you aShield for 2 seconds.Death's Dance
60 Attack Damage15 Ability Haste50 ArmorIgnore Pain
A percentage of damage taken is dealt to you over 3 seconds instead.Defy
When a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restoreHealth over 2 seconds. -
26d ago 30:39Professor INTZvs
3 / 4 / 2Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Trinity Force
36 Attack Damage30% Attack Speed333 Health15 Ability HasteSpellblade
After using an Ability, your next Attack dealsbonus physical damage On-Hit .
Quicken
Attacking grants20 Move Speed for 2 seconds.Boots of Swiftness
55 Move SpeedFleetfooted
Reduce the effectiveness ofSlows by 25%.Executioner's Calling
15 Attack DamageGrievous Wounds
Dealing physical damage to champions applies40% Wounds for 3 seconds.Sundered Sky
40 Attack Damage400 Health10 Ability HasteLightshield Strike
Your first Attack against a championCritically Strikes andrestores Health .Hullbreaker
40 Attack Damage500 Health4% Move SpeedSkipper
Every fifth Attack against champions and epic monsters dealsbonus physical damage , increased against Structures.Boarding Party
Nearby allied siege and super minions gainArmor andMagic Resist .Tunneler
15 Attack Damage250 Health -
58d ago 27:04Professor INTZvs
0 / 9 / 1Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Sunfire Aegis
350 Health50 Armor10 Ability HasteImmolate
After taking or dealing damage, dealmagic damage per second to nearby enemies for 3 seconds.Heartsteel
900 Health100% Base Health RegenColossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals70 plus 6% of your max Health asbonus physical damage and grants8% of the damage asmax Health. Goliath
For each1000 max Health , gain 3% increased size, up to 30%.Plated Steelcaps
25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Giant's Belt
350 Health -
58d ago 43:38Professor INTZvs
5 / 10 / 7Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Titanic Hydra
40 Attack Damage600 HealthCleave
Attacks dealphysical damage on-hit and to enemies behind the target.Titanic Crescent
Empower your nextCleave to dealbonus physical damage On-Hit and dealbonus physical damage to enemies behind the target.Hollow Radiance
400 Health40 Magic Resist10 Ability Haste100% Base Health RegenImmolate
After taking or dealing damage, dealmagic damage per second to nearby enemies for 3 seconds.Desolate
Killing an enemy dealsmagic damage around them.Hullbreaker
40 Attack Damage500 Health4% Move SpeedSkipper
Every fifth Attack against champions and epic monsters dealsbonus physical damage , increased against Structures.Boarding Party
Nearby allied siege and super minions gainArmor andMagic Resist .Overlord's Bloodmail
30 Attack Damage550 HealthTyranny
Gain 2.5% of yourbonus Health asAttack Damage .Retribution
Gain up to 12% increasedAttack Damage based on your percent missing Health.Boots of Swiftness
55 Move SpeedFleetfooted
Reduce the effectiveness ofSlows by 25%.Jak'Sho, The Protean
350 Health45 Armor45 Magic ResistVoidborn Resilience
After 5 seconds of champion combat, increase your bonusArmor andMagic Resist by 30% until end of combat. -
59d ago 40:39Professor INTZvs
7 / 9 / 8Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Hullbreaker
40 Attack Damage500 Health4% Move SpeedSkipper
Every fifth Attack against champions and epic monsters dealsbonus physical damage , increased against Structures.Boarding Party
Nearby allied siege and super minions gainArmor andMagic Resist .Heartsteel
900 Health100% Base Health RegenColossal Consumption (0s) per target
If an enemy champion is nearby for a few seconds, your next Attack against them deals70 plus 6% of your max Health asbonus physical damage and grants8% of the damage asmax Health. Goliath
For each1000 max Health , gain 3% increased size, up to 30%.Plated Steelcaps
25 Armor45 Move SpeedPlating
Reduces incoming damage from Attacks by 10%.Titanic Hydra
40 Attack Damage600 HealthCleave
Attacks dealphysical damage on-hit and to enemies behind the target.Titanic Crescent
Empower your nextCleave to dealbonus physical damage On-Hit and dealbonus physical damage to enemies behind the target.Unending Despair
400 Health25 Armor25 Magic Resist10 Ability HasteAnguish
Every 4 seconds while in combat with champions, dealmagic damage to nearby enemy champions andheal for 250% of the damage dealt.Tunneler
15 Attack Damage250 Health