Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
King Bee's Judgement
0 / 40
Passive: Gain 2 Ability Power for every Charm you buy.
Active: Deal 215 / 300 / 425 () magic damage to the target.
Health
650
Armor
25
Magic Resist
25
Atk Damage
40
Atk Speed
1
Range
4
Mage
class
Mages cast their Abilities twice and have modified total Ability Power.
3
75%
5
90%
7
110%
10
140% , Mages cast MUCH more frequently
Honeymancy
origin
Honeymancers gain 5 Bees that deal magic damage to their target every 3 seconds. Each Bee deals damage based on the damage a Honeymancer deals and takes.
When a Honeymancer dies, they leave 2 Bees that follow nearby Honeymancers for the rest of combat.
3
7% of damage dealt, 3% of damage taken
5
10% of damage dealt, 5% of damage taken
7
15% of damage dealt, 10% of damage taken. Bees deal damage twice as often.