Early Items Set
Win Rate
Matches
Cost
Monster Rounds Deadlock ItemI
Monster Rounds
Healing Rite Deadlock ItemI
Healing Rite
High-Velocity Mag Deadlock ItemI
High-Velocity Mag
60.7%
56
1,500
Healing Rite Deadlock ItemI
Healing Rite
Hallow Point Ward Deadlock ItemI
Hallow Point Ward
High-Velocity Mag Deadlock ItemI
High-Velocity Mag
54.3%
92
1,500
Mystic Burst Deadlock ItemI
Mystic Burst
High-Velocity Mag Deadlock ItemI
High-Velocity Mag
Extra Charge Deadlock ItemI
Extra Charge
50.5%
93
1,500
Healing Rite Deadlock ItemI
Healing Rite
High-Velocity Mag Deadlock ItemI
High-Velocity Mag
Extra Charge Deadlock ItemI
Extra Charge
49.2%
181
1,500
Healing Rite Deadlock ItemI
Healing Rite
Mystic Burst Deadlock ItemI
Mystic Burst
Extra Charge Deadlock ItemI
Extra Charge
47.8%
92
1,500
Ammo Scavenger Deadlock ItemI
Ammo Scavenger
Close Quarters Deadlock ItemI
Close Quarters
Healing Rite Deadlock ItemI
Healing Rite
47.2%
53
1,500
Enduring Spirit Deadlock ItemI
Enduring Spirit
Mystic Reach Deadlock ItemI
Mystic Reach
Extra Spirit Deadlock ItemI
Extra Spirit
46.3%
95
1,500
Hallow Point Ward Deadlock ItemI
Hallow Point Ward
High-Velocity Mag Deadlock ItemI
High-Velocity Mag
Sprint Boots Deadlock ItemI
Sprint Boots
42.9%
84
1,500
Hallow Point Ward Deadlock ItemI
Hallow Point Ward
High-Velocity Mag Deadlock ItemI
High-Velocity Mag
Extra Charge Deadlock ItemI
Extra Charge
40.7%
54
1,500
Rapid Rounds Deadlock ItemI
Rapid Rounds
Healing Rite Deadlock ItemI
Healing Rite
High-Velocity Mag Deadlock ItemI
High-Velocity Mag
38.5%
52
1,500
Healing Rite Deadlock ItemI
Healing Rite
Mystic Burst Deadlock ItemI
Mystic Burst
High-Velocity Mag Deadlock ItemI
High-Velocity Mag
36.4%
66
1,500