Tier

Avg. Place

4.4

1st Place

10%

Top 2

24%

Top 4

53%

Pick Rate

0.9%

Appearances

133,801
Prismatics
Demon King's Crown
3% Pick Rate
Prowler's Claw
25% Pick Rate
Duskblade of Draktharr
26% Pick Rate
Decapitator
3% Pick Rate
Sword of the Divine
3% Pick Rate
Overlord's Bloodmail
4% Pick Rate
Flesheater
10% Pick Rate
Galeforce
4% Pick Rate
Hemomancer's Helm
12% Pick Rate
Divine Sunderer
15% Pick Rate
Dragonheart
5% Pick Rate
Common Items
Serylda's Grudge
12% Pick Rate
Lord Dominik's Regards
4% Pick Rate
Edge of Night
6% Pick Rate
Serpent's Fang
3% Pick Rate
Guardian Angel
9% Pick Rate
The Collector
15% Pick Rate
Profane Hydra
9% Pick Rate
Infinity Edge
7% Pick Rate
Voltaic Cyclosword
4% Pick Rate
Death's Dance
11% Pick Rate
Sterak's Gage
9% Pick Rate
Hellfire Hatchet
19% Pick Rate
Youmuu's Ghostblade
4% Pick Rate
Axiom Arc
11% Pick Rate
Chempunk Chainsword
9% Pick Rate
Maw of Malmortius
8% Pick Rate
Eclipse
46% Pick Rate
Sundered Sky
32% Pick Rate
Ravenous Hydra
10% Pick Rate
Spear of Shojin
6% Pick Rate
Black Cleaver
25% Pick Rate
Trinity Force
5% Pick Rate
Starting
Guardian's Blade
17% Pick Rate
Guardian's Dirk
23% Pick Rate
Boots Options
Plated Steelcaps
25% Pick Rate
Mercury's Treads
40% Pick Rate
Ionian Boots of Lucidity
11% Pick Rate
Rank
Augment
Tier
Pick Rate
Appearances
1
The Brutalizer
The BrutalizerGain 25 Attack Damage, 10 Ability Haste, and 10 Lethality.
16.1%
21,600
2
Outlaw's Grit
Outlaw's GritAfter using a dash, leap, blink, or teleport Ability you gain 12 Armor and Magic Resist.

This stacks up to 5 times.
14.3%
19,076
3
Thread the Needle
Thread the NeedleGain 20% Armor Penetration and Magic Penetration.
12.8%
17,101
4
Earthwake
EarthwakeYour dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second.
10.7%
14,316
5
It's Killing Time
It's Killing TimeAfter casting your Ultimate, mark all enemy champions for death. The mark stores 40% of damage dealt to them, then detonates for the stored damage after 5 seconds. (8 second Cooldown).
8.8%
11,816
6
Combo Master
Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
8.3%
11,092
7
Jeweled Gauntlet
Jeweled GauntletYour Abilities can Critically Strike. Gain 25% Crit Chance.
7.7%
10,271
8
Infernal Soul
Infernal SoulYou gain the Infernal Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.
7.4%
9,952
9
Goredrink
GoredrinkGain 20% Omnivamp
7.4%
9,876
10
Goliath
GoliathBecome large, gaining 35% Health and 15% Adaptive Force.
6.7%
8,911
11
Shadow Runner
Shadow RunnerAfter using a dash, leap, blink, or teleport Ability or exiting Stealth, gain @spell.Augment_ShadowRunner:MSAmount@ Move Speed for @spell.Augment_ShadowRunner:BuffDuration@ seconds.
6.6%
8,894
12
Dashing
DashingYour dash, leap, blink, or teleport Abilities gain 250 Ability Haste.
6.5%
8,706
13
Blunt Force
Blunt ForceGain 15% Attack Damage.
6.2%
8,246
14
Bread And Butter
Bread And ButterYour Q gains 200 Ability Haste.
5.9%
7,958
15
Executioner
ExecutionerDeal 15% more damage to enemies below 50% health. Reset your basic abilities on takedown.
5.8%
7,797
16
Quest: Urf's Champion
Quest: Urf's ChampionRequirement: Score 10 takedowns.

Reward: Golden Spatula
4.2%
5,683
17
Blade Waltz
Blade WaltzGain the Blade Waltz Summoner Spell.

Blade Waltz makes you untargetable while you dash at and damage enemies 8 times.
4.1%
5,450
18
Recursion
RecursionGain 60 Ability Haste.
4.1%
5,440
19
Flashy
FlashyYour Flash has 3 Ammo and a 2 second Cooldown.
3.8%
5,092
20
Mystic Punch
Mystic PunchYour Attacks reduce your cooldowns by 1.25 seconds.
3.7%
4,914