Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Calculated!
0 / 60
Passive: Kills increase the number of ricochets by 1 for the rest of combat.
Active: Fire a missile dealing 280 / 420 / 650 () magic damage to the current target. The missile ricochets to the farthest unit within 2 hexes, dealing 140 / 210 / 325 () magic damage.
Health
650
Armor
25
Magic Resist
25
Atk Damage
45
Atk Speed
1
Range
4
Arcanist
class
Arcanists gain Ability Power and grant Ability Power to allies.
2
20 to all allies.
4
50 for Arcanists; 20 for others
6
90 for Arcanists; 50 for others
8
135 for Arcanists; 135 for others
Fortune
origin
When you lose a player combat, gain Luck. The more fights in a row you lose, the more Luck you get.
Lose Luck when you win.
Each Festival, roll a new die.
3
Roll a die; in that many player combats, hold a Festival where you may convert your Luck into rewards.
5
Heal 2 player health at the start of each player combat.
7
Fortune smiles! Gain extra rewards and more luck every turn no matter what, and hold a Festival every turn.
Storyweaver
origin
Storyweavers summon a Hero named Kayle and evolve her. Storyweavers gain max Health.
Each Storyweaver star level increases Kayle's Health and Ability Power. Kayle gets 15% Attack Speed for each game Stage.