4
Dr. Mundo
for Teamfight Tactics
trait-icon
Dominator
trait-icon
Experiment

Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!

Cost
Maximum Dosage
30 / 100
Become energized and heal 775 / 1095 / 2891 () over 2 seconds. While energized, deal 80 / 120 / 800 () magic damage to a nearby enemy each second. Afterwards, deal 132 / 238 / 1426 () magic damage to all enemies within 2 hexes.

Experiment Bonus: Gain 200 max Health. On takedown, gain 75 max Health for the rest of combat.
Health
1100
Armor
60
Magic Resist
60
Atk Damage
60
Atk Speed
1
Range
1
trait-icon
Dominator
class
Combat start: Dominators gain a Shield for 15 seconds.

When Dominators cast, they gain stacking Ability Power based on the Mana spent.
2
350 Shield, 25%
4
500 Shield, 45%
6
Combat start: Dominators gain a Shield for 15 seconds.

When Dominators cast, they gain stacking Ability Power based on the Mana spent.
TFT13_Ziggs - Teamfight Tactics
TFT13_Blitzcrank - Teamfight Tactics
TFT13_Cassiopeia - Teamfight Tactics
TFT13_DrMundo - Teamfight Tactics
TFT13_Silco - Teamfight Tactics
TFT13_Mordekaiser - Teamfight Tactics
trait-icon
Experiment
origin
Gain Laboratory hexes on your board.

Combat start: Experiments standing on Laboratory hexes gain the Experiment bonuses of all Experiments on Laboratory hexes, plus max Health.
3
2 Laboratories, 100
5
3 Laboratories, 300
7
Experiment bonuses increase by 100%!
TFT13_Zyra - Teamfight Tactics
TFT13_Urgot - Teamfight Tactics
TFT13_NunuWillump - Teamfight Tactics
TFT13_DrMundo - Teamfight Tactics
TFT13_Twitch - Teamfight Tactics

Statistics

Pick Rate
-
Avg. Place
-
Win Rate
-