Overview
The Molotov Cocktail for terrorists and Incendiary Grenade for counter-terrorists are powerful area-denial tools in CS2. These incendiary devices create a wall of flames upon impact, dealing consistent damage over time to any player standing within its fiery radius. Highly effective for controlling enemy movement, these grenades are invaluable for bottlenecking chokepoints, delaying enemy advances, or even flushing out hidden opponents from entrenched positions. Whether you're securing a bombsite post-plant or trying to retake one, the strategic deployment of these incendiary devices can drastically shift the outcome of a round. Mastering the art of fire placement is crucial for maximizing their effectiveness.
Rank | Grenades | Side | Price | DMG | ARM DMG |
---|---|---|---|---|---|
1 | $ 600 | 40 | 40 | ||
2 | $ 400 | 40 | 40 | ||
3 | $ 300 | 98 | 57 | ||
4 | $ 300 | 0 | 0 | ||
5 | $ 200 | 0 | 0 | ||
6 | $ 50 | 0 | 0 |
Update History
December 13, 2022
- Fixed Molotov and Incendiary grenades detonating in midair when flying over skybox areas.
December 3, 2012
- Molly/Inc Grenade fire now goes out slightly faster when extinguished and updated the overall effects a bit.
Price
$ 600
Kill Award
$ 300
Used By
Counter-Terrorists
Damage
Default | Armored | |||
---|---|---|---|---|
Head | 40 | 40 | ||
Chest / Arm | 40 | 40 | ||
Stomach | 40 | 40 | ||
Legs | 40 | 40 | ||
Fatal Hit |
Statistics
Run Speed
245 u/s
Other
Counterpart