Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Doombringer
110 / 200
Leap towards the current target and slam the ground. Enemies within a 3-hex radius are Stunned for 2 / 3 / 20 seconds and take 200 / 300 / 5000 () magic damage. This damage is doubled against shielded targets.
Health
1200
Armor
60
Magic Resist
60
Atk Damage
80
Atk Speed
1
Range
1
Brawler
class
Brawlers gain max Health.
2
400
4
1000
6
Brawlers gain max Health.
Revenant
origin
Revenants revive after their first death each combat. Once revived, they take and deal 25% increased damage.
2
Revive with 10%
3
Revive with 25%
4
Revenants revive after their first death each combat. Once revived, they take and deal 25% increased damage.
5
Revenants revive after their first death each combat. Once revived, they take and deal 25% increased damage.