Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Cost
Sovereign's Domination
0 / 50
Corrupt the soul of a target for 5 seconds, Stunning them and dealing 150 / 250 / 1500 () magic damage that increases by 50% each second. Allies prefer not to target the victim during soul corruption. Viego will be interrupted if he is stunned.
If the victim dies, they resurrect at full Health to fight for him, but lose 10 / 5 / 0% of their max Health per second. Resurrected enemies receive the Trait bonuses of Viego's team instead of their own.
Health
1100
Armor
60
Magic Resist
60
Atk Damage
50
Atk Speed
1
Range
1
Assassin
class
Innate: When combat starts, Assassins leap to the enemy backline.
Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
2
20% , 10%
4
40% , 20%
6
Innate: When combat starts, Assassins leap to the enemy backline.
Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
Skirmisher
class
Combat start: Skirmishers gain a Shield and bonus Attack Damage each second.
3
20% max Shield and 4%
6
50% max Shield and 8%
8
Combat start: Skirmishers gain a Shield and bonus Attack Damage each second.
10
Combat start: Skirmishers gain a Shield and bonus Attack Damage each second.
Forgotten
origin
Forgotten champions have bonus Attack Damage and Ability Power. Each combat win increases the bonus by 10%, stacking up to 5 times.
2
20%
4
40%
6
Forgotten champions have bonus Attack Damage and Ability Power. Each combat win increases the bonus by 10%, stacking up to 5 times.
8
Forgotten champions have bonus Attack Damage and Ability Power. Each combat win increases the bonus by 10%, stacking up to 5 times.