Teamfight Tactics TFT Guide, Build, Stats, Synergies, Best Items, How to play, & more!
Berserker Rage
Passive: Attacks heal for 20 / 30 / 40 (). For every 1% of missing Health, gain 2 / 3 / 4% Attack Speed.
Health
650
Armor
35
Magic Resist
35
Atk Damage
55
Atk Speed
1
Range
1
Skirmisher
class
Combat start: Skirmishers gain a Shield and bonus Attack Damage each second.
3
20% max Shield and 4%
6
50% max Shield and 8%
8
Combat start: Skirmishers gain a Shield and bonus Attack Damage each second.
10
Combat start: Skirmishers gain a Shield and bonus Attack Damage each second.
Sentinel
origin
Combat start: The Sentinel with the most items (ties broken by highest Attack Speed) gains a Shield that grants stacking Attack Speed. When it is destroyed or expires, it bounces to the ally with lowest percent Health and renews. The Attack Speed bonus persists between Shield bounces.
3
175 Shield, 20% , 4 sec duration
6
1200 Shield, 100% , 3 sec duration
8
Combat start: The Sentinel with the most items (ties broken by highest Attack Speed) gains a Shield that grants stacking Attack Speed. When it is destroyed or expires, it bounces to the ally with lowest percent Health and renews. The Attack Speed bonus persists between Shield bounces.
10
Combat start: The Sentinel with the most items (ties broken by highest Attack Speed) gains a Shield that grants stacking Attack Speed. When it is destroyed or expires, it bounces to the ally with lowest percent Health and renews. The Attack Speed bonus persists between Shield bounces.